Thursday, 22 November 2007

Article for Magazine? Interesting point anyhow

After reading an article on gamasutra I realized just how primitive script writing still is. I'm a reasonable writer and I have read many scripts, and a common link in nearly all of them is that, in the directions, they will describe what is seen - rarely what is heard. As a composer I'm rather shocked at myself for not noting this earlier. But scripts and designs need, not to focus on audio, but to include it more.

So instead of:

JACK looks around the wood slowly. The sunlight flickers through the leaves and leaves long shadows as it begins to set.

We should see:

JACK looks around the wood slowly. The sunlight flickers through the leaves and leaves long shadows as it begins to set. He hears birds, crickets and other wildlife making noise and the rustle of grass. An owl hoots somewhere behind him to connote the transition into nightfall.

Sound needs to be utilised mroe, especially in the day of surround sound.